Thanks for playing Roadna! If you have a question, a bug to report or a suggestion, we would love to hear from you. Most emails are answered within a few business days.
When reporting a problem, it helps to include:
Draw one road from the little red car to the finish flag. The number beside each row and each column tells you how many of its squares hold road. The road never branches and never crosses itself.
Tap twice to lay a road square, tap once for a cone (a square you know is empty), and swipe from a road to connect the next squares. A road marked ? is placed but has not found its direction yet: connect it to finish the grid. Level 1 walks you through it step by step.
A road laid on a square that is empty in the solution, or a connection that the road does not take, costs a heart. You have three per grid. If you run out, simply start the grid again — nothing else is lost.
No. Every grid has exactly one solution, and a solver checks before the game ships that it can be reached by logic. In the first 150 levels a single row, column or corner always tells you the next square; later grids sometimes ask you to picture a short “what if” — never more than three squares long. If you are stuck, look for a line whose number is already reached (fill the rest with cones), or a road end with only one way out.
The light bulb gives you the next logical step — and shows you why: the squares that make the argument light up, and longer reasonings are played out on the board, with a replay button. The road button simply lays one correct road square for you.
Every 25 levels, the road you build draws a shape — a house, a letter, a diamond… They are a little break, solved by the same logic.
Once you reach level 30, a new puzzle is waiting for you every day. Solve every puzzle of a month to win its trophy. Everybody gets the same puzzle on the same day.
From level 10, every grid you finish scores the hearts you had left, and those points place you in a leaderboard that resets at midnight. Finish in the top three and you win hints, roads and a badge for your collection.
Each one has a switch in Settings, behind the gear icon.
The language of your phone, when it is one of the 17 the game supports; otherwise English.
No for the puzzles: every level and every daily puzzle runs on your device. The tournament leaderboard is shown only while your phone is online — the game merely checks that a connection exists; it sends nothing.
Uninstalling the app removes everything it stored: your progress, your collection and your settings. Nothing is kept on our side — see the Privacy Policy.